Thursday, December 26, 2019
Alice And The Video Games - 1330 Words
Alice and the Video Games Alice, an ignorant little girl from Alice and the Wonderland tumbled down the rabbit hole into a world of meaninglessness (IMDb); today, proponents of banning violent video games are following Alice, stumbling over themselves into a pitfall of a lack of substantial evidence and reasoning. An exemplary example of such a proponent is Eric Roberts, the uncredentialed author of the article ââ¬Å"Violent Video Games Produce Violent Behavior in Our Nationââ¬â¢s Youth and Should Be Bannedâ⬠. On top of making groundless claims against violent video games, Roberts lumps in unrelated elements simply to appeal to pathos and vainly attempts to reel in his far-fetched conclusions using a plethora of fallacies to back up hisâ⬠¦show more contentâ⬠¦In the latter half of his first argument, Roberts boldly claims ââ¬Å"Violent video games equate to violent behavior, especially in children whose brains are not fully formed yetâ⬠and ââ¬Å"a game rated MA (Mature) doesnââ¬â¢t stop a kid from playing it,â⬠yet there is utterly no evidence supporting these poor claims. In reality,according to the Entertainment Software Rating Boardââ¬â¢s official website, a majority of parents check the video game rating before purchasing it for their child (ESRB). Robert draws a hasty generalization in hopes that readers will gloss over such details and ignorantly agree with Robertââ¬â¢s meaningless and false claims. A vast majority of Robertââ¬â¢s argument is based around women being portrayed as helpless victims or sexual objects. Drawing on sympathetic feelings, Robert equates violent video games to sexual ones and generalizes them as a whole. While attempting to indirectly attack violent video games, he utilizes the straw man fallacy to prey on a vaguely associated, weaker target: sexual video games. He criticizes these sexual games to coerce compassionate support, a mere gaudy bauble for naive readers to blindly listen to Robertââ¬â¢s argument. In fact, Roberts gives absolutely no evidence to state any link between violent and sexual video games, much less a link between how sexual video games translate into sexist or aggressive behavior in the modern world. Rather,
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.